Posted: 2024-12-04 15:00:03

Our Smart Glasses Future, According to Xreal

I got to play games and look at videos through X Real's newest pair of high end display glasses. But I also got to talk to the CEO and founder about what's coming next. There's a whole future of smart glasses and A R glasses that are coming. But in the present, there are a bunch of glasses that are already out which do really useful things. One of them is the whole product line made by Xr. These display glasses have been around for years, but X Real's newest line called the X reel one improves the quality of the display and the audio even more. The X row one has a 5057 degree field of view in glasses that aren't that expensive. 500 or $600 for the two models with audio powered by Bose and a new ability to take these displays and fix them in space so that you could turn your head and allow yourself to see a much pieces of a much larger display without feeling like they're floating glued to your eyes. What Xr is doing is one step of where air glasses are heading and I'm really curious to see whether it's a sign of what's to come. X also has a plug in camera for these glasses that's going to be compatible with A I and I spoke to the CEO of Xr to talk about what else is coming next for smart glasses. And for Xr. So um talking about Qi who's the founder and CEO of XRL display glasses that I've, that I've worn and tested and been out there work with uh phones and game consoles. And I, I'm curious where the new glasses fit themselves in a landscape where we see A R glasses, like, you know, there are prototypes of things that uh met is doing with Orion snaps doing spectacles and then, and then these at a lower price are also hitting a different landscape. Like what, what, what do you see happening? Well, iii I see actually a big kind of trend the VST is slowly going down and you know, OS E it's getting more and more popular. The Os C is optical see through, I was gonna ask about that. See. OK. So uh yeah, and we always been, you know, working heavily investing heavily on this kind of Os C class. We believe this is right form after, you know, our ideal goal is, you know, how could we actually made this kind of glasses with like 80% of the VST experience but only at 20% of their cost in terms of, you know, price point, the weight and everything, look at the full factor, right? This is something I believe I could wear on a daily basis and you know, uh give it that kind of direction. All we're trying to do is, you know, how do we pick the, the display technology and how can we actually further optimize and tailor a kind of experience, you know, for this. And one of the biggest kind of breakthrough we had is this XY chip, you know, we, we think, you know, uh how could we actually enables kind of universal three of capability on virtually any kind of wholesome devices? You know, there's no existing kind of solution for that. So we have to build something from scratch. So the excellent chip on this um does looks like some of the stuff that had been happening on some of your uh wholesale devices. Yeah, the separate devices, the beam pro and the beam, it can, it can fix things in space and allow the display to work a bit. Also like uh I I tried that space top a laptop where you could float displays and I tried curving a monitor and this and you could move around and see different parts of display and that works with any device that works with like a iphone or, or a steam deck or whatever. Do you do you see more uh software becoming like a acknowledging this capability or it does it not even matter in terms of, you know, why, where, where you're positioning yourself is kind of like an A R project. First of all, you want to make this like a very dependent kind of accessory that can easily plug into anything. But if you really want to take this to the next level, yes, I think, you know, we can easily work with some of third party like laptop companies to enable maybe not an ultra wide screen but three separate different screens there. And slowly slowly you can be able to project some of the holographs, not just model windows and those kind of support is something we require from the third parties. Well, I think it's also interesting that they play in trying these out that they have um, their own like TV settings built in, you know, that you can do, there's a lot more on board customization and it feels like it's bridging the gap between like the way I see it now, smart glasses have this, you know, people see a future with air glasses but in the present, the glasses are doing particular things like, oh, they're a good camera or there are headphones or in this case they're, they're your display and they seem to be leaning a lot into, we're gonna become more of that for, for people. Absolutely. I, I think, you know, for productivity for gaming, this is built to the choices. Yeah, I'm really curious about the camera. You know, the, the, the camera, which I didn't get to, uh, you know, I know it was coming and I got to see it on the glasses bridges into that, um A I glasses territory you're starting to see with like meta and its glasses. Where, where do you see that going with this? Uh I think, you know, uh A I is gonna be a big kind of compliment to a process going forward. It's going to make A R glasses more efficient in terms of interface. And on the other hand, I think, you know, if you look at like 5 to 10 years, probably A R glasses are the best platform for A I to take off because this is probably the the holes for you to see the world you're seeing and also know your instant feedback. So those kind of personalized data is going to help you personalize A I a lot more efficient, a lot more powerful as well. I mean, do you see that happening almost agnostically at platforms or, you know, like it's, it's an interesting position because it's kind of like build it and they will come, there's a part that you want to wait for like ecosystems to arrive and then you build the hardware. I think it's very interesting extra approach is like you just kind of make stuff that works and um and you know, everybody's waiting for these advanced A glasses and phone ecosystems, but that's you know, that's still a long road. Yeah. But I, you know, you know, being in this industry this is a hardware, you know, uh, it takes time but, you know, we're really excited about what's gonna happen in the next, you know, couple of years I think, you know, we finally see a pivoting point where this market and it, you know, will poll and I see from technology side, you know, a lot of stuff are coming together for a form factor like this and even smaller. Do you think, um, I noticed on the, on the pro models, I mean, they're getting more compact, like the, you know, those lenses here are getting flatter, it's starting to look a little more like regular glasses, they're still different, you know. Uh, do, do you think, how, how far away do you think it'll be until you could bridge that gap? Obviously, it's still being tethered too. But, I mean, do you, do you see some of those being overcome or do you imagine, uh, you know, you'll kind of just cross those bridges as you come to? Well, it depends on, you know, what's your, uh, what's your a solution for? Right? If you want to replace glasses you're wearing today, we're probably seeing 5 to 10 years. But, you know, I think for now if you really want to have like a sunglasses type of devices, you carry this with you all the time and from time to time you want to plug that you want to take this out and then, you know, just enjoy this period. I think this one is probably pretty good. Yeah, whichever explore other types of accessories because, you know, I, I, you know, see me has got the wristband and I'm really curious how much further, especially with the ultras that are out there. Um, there's possibility of doing, you know, six staff or full motion A R. And I'm, I'm curious about how far that part. Absolutely. So the goal is not, you know, coming up with different type of interaction tools, it is coming up with a system where you feel like this is more intuitive and also yet efficient. Well, it, it also occurs to me trying out the, the um the demonstration of the curve display on the, on the laptop. And I've been thinking about A R and part of me thinks as much as there's like a future tech that you wanna throw at people. I is it also about getting people used to just the idea of using something like this and then building from it because I kind of see that here where it's like, you know, enough people start using it as a display doing things like that, then you start adding more and that becomes the definition of what A R is. That's how the smartphone, even the iphone get started. Remember? Right? Yeah. So we actually wanted this to be a product that people can use on a daily basis and then they will actually want to add more stuff and there will be more developers forming as well. And also I guess we finished thinking about your, your X one chip, which is like AAA new custom chip that's on these, you know, that is the beginning of some sort of a footprint there for how these can function on their own, anchoring things in space. Where do you see things going along that road? Well, I I think, you know, it is a very important and pivoting point and going forward there are going to be more and more kind of computation outflow to the boxes. And you know, right now we have all the three of offering here and maybe later six off hand gesture and maybe even some of the A I capability will happen here. And this, you know, eventually you realize you can actually cut off this wire and this could become only one devices at some point. So this is like the beginning of that. Yeah, the beginning steps because it does feel like there's more living on these glasses now than before, even though they're also working as displays. Yeah, and that's why, you know, compared to all the air series that we believe we want to call this extra, what I think this is the the actual step what for consumer industry, she was great talking to you. And uh yeah, it's obviously curious about what comes next. There's a lot of stuff happening in this space. Uh And uh you have more questions, you can leave them below. But uh yeah, thanks for watching.

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